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MAP-BASED AR [INSPIRED BY POKÈMON GO]
MAP-BASED AR [INSPIRED BY POKÈMON GO]
Client:
In House Production
Duration:
40+ weeks
About Project
Develop a Pokémon Go-inspired game using Unity that emphasizes map integration, geo-location, and distance calculation for hotspot identification. The game should seamlessly incorporate Augmented Reality (AR) features to enhance gameplay and immerse players in a virtual environment. Focus on ensuring accurate geo-location tracking and hotspot identification to create a realistic and engaging experience. Optimize performance across various devices to provide a smooth AR experience while minimizing technical glitches. Implement precise algorithms for geo-location tracking and hotspot calculations, refining accuracy based on player feedback. Thoroughly test AR features on diverse devices, utilizing platform-specific optimizations to guarantee a consistent, glitch-free experience.